Postby shaxberd » 13 Mar 2022, 10:36
Silverstone Stewarding PostPit Entry:
On the right after Luffield.Pit Exit:
On the right after Copse. Beware of cars on the left who will be driving at high speed.Track notes
Track limits will be defined and enforced by the game. In general, the game's track limits are more permissive than usual Realish rules, however this means you must follow the game's instructions.Event NotesYou must not join during qualifying or the race.
If you are not on the server in time for the start of qualifying or disconnect during qualifying, you must wait until one of the Admin team gives you the OK to join.
If join lags are verified as gone, this might be cleared.
As this is a long race in some very different cars, you may come across cars going significantly faster or slower than you at various times due to damage/tyres/fuel/etc. Remember also that cars generate their speed in different ways and have different braking points. Be patient and don't force slower drivers out of the way.
Lapped cars have the right to run their own race but should move over when it is reasonable to do so. However, lapped cars may unlap themselves if they can make a clean move and get out of blue flag range in a reasonable time. Communicate while attempting so - failure to do so might put you at fault for any incident.
This event will use a rolling start. On the formation lap, proceed in single file and follow the game's instructions. Form up when instructed and maintain the speed the game tells you to. When the green flag is given, you are free to race. Remember you will be 2-wide at the start. Do not move across the track unless you are sure it is clear to do so.
We will review lap 1 of each race as well as any incident reports. Please report incidents to by 19:00 UK time on Tuesday.
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